This week I’m going to talk about a game 16 years in the making…and no I’m not talking about that PC shooter… It’s about what you think you know, how you’re probably wrong, and not giving up on that one thing you’ve always wanted to do…
Our latest internal project, Dragon Fantasy, was recently submitted to Apple. This brings with it a lot of joy here because for a couple of us, this game has been around for over half our lives. And here we are, 16 years and 14 revisions later, our RPG has finally shipped.
So we’re back to Game Studio again this week.
And we’re going to look at the beginnings of everyone’s favorite (to program…that is) game – a simple Pong-style game.
By the end of the next few weeks we’ll have a full game playable with this, and we’ll delve into everything but for now, a first look at getting the logic in place.